Landmark Games 2013
We'll Start the new Games in Feb 2014 - See the Directions Here
Past Game Players: Lebanon, Russia, USA, Germany, Taiwan, China, Pakistan, South Africa, France, Brazil, Canada, Australia, Israel, Canada, Spain, England, Indonesia, and the Czech Republic.
Who plays the Landmark Games?
Hello and Welcome from your project coordinator, Terry Smith. This very challenging project is for students ages 9 and up, in grades 4 and higher. Because the age ranges can go as high as 14 and 15 with some of our international players (who speak English as a second language), the project has two levels of play. The younger players are in the Primary Game (Groups A and B) and the older players are in the Challenge Game. Younger teams are welcome to be in the Challenge Game, but the level of difficulty is much greater. See the instructions on each of the links above for rules specific to these two levels of play.
Nastya from Mrs. Tarasevich's class in Aban, Russian Federation describes academic benefits of this global challenge:
How do we play the Landmark Games?
1- Students choose a Landmark anywhere in the world and they research facts concerning their secret location.
2- Next, they collaborate to compose nine interesting clues.
3- These clues are emailed to the project moderator.
4- Over the next three weeks, three clues per week will be posted on the Landmark Clues Pages.
5- Teams are allowed to ask ONE yes or no question per week of the other teams in the game.
6- At the end of the three weeks, all guesses are emailed to the Landmark coordinator - email@example.com
7- Totals of correct guesses and answers to all Landmarks are posted on the project site.
21st Century Competencies
The multi-leveled, cross-curricular aspects of the Landmark Games provide an excellent authentic practice for developing the skills and competencies students need to succeed. While working in social studies, literacy, and math, students are also developing the competencies needed to use academic content: Collaboration, Organization, Critical Thinking, Problem Solving, Creativity, Technology Skills, and Global Awareness. Because this learning experience is situated in project form, all levels of students can participate toward individual and group goals, while the teacher facilitates, monitors, and assesses the learning.
How to Register and Join
There are two steps for joining: (1) Register as an adult at the Kidlink Registration Page and (2) Send your information for playing the game to firstname.lastname@example.org. Go to the Landmark Intro Forum and tell us about your part of the world, what your class likes to do, and about your school See Landmark Rules and Timeline link for more details.
Teachers need to register and it's easy to do - please add your information at the Kidlink Registration Page. This will allow you to login and use the Landmark Forum for your Introduction. The specific start, finish, and deadline dates will be set on the Landmark Rules and Timeline page. All schools/teams wishing to participate must sign up by the start date period, and must send nine clues and your answer to the landmark game coordinator at email@example.com.
Teacher Login Usernames
A username is made with the letter a (for adult) followed by your first name and then last initial. For me, Terry Smith, my username is a-TerryS. Use this format when creating your username when you register.
Networking With Other Professionals
Become acquainted with your global peers - Post your school and class introduction on the Landmark Forum. after you have visited the Registration Page. This gives you permission to write in the Landmark Intro Forum. We always encourage creative use of technology so communicate with Skype, FaceTime, Twitter, texting, and blogs as well as email!
Send Comments or questions to: firstname.lastname@example.org
Curriculum & Instruction
Western Illinois University