Landmark Games 2014
We Have 71 Teams Playing This Year.
Past Game Players: Lebanon, Russia, USA, Germany, Taiwan, China, Pakistan, South Africa, France, Brazil, Canada, Australia, Israel, Canada, Spain, England, Indonesia, and the Czech Republic.
Clues Posted: Tuesday Feb 18, Monday Feb 24, Monday Mar 3
Guesses Sent to Moderator: Week of March 10-14 (I will send out an answer sheet to all to send back)
All Final Scores Posted: Tuesday Mar 18
Who plays the Landmark Games?
Hello and Welcome from your project coordinator, Terry Smith. This very challenging project is for students ages 9 and up, in grades 4 and higher. Because the age ranges can go as high as 16 and 17 with some of our international players (who speak English as a second language), the project has two levels of play. The younger players are in the Primary Game (Groups A and B) and the older players are in the Challenge Game. Younger teams are welcome to be in the Challenge Game, but the level of difficulty is much greater. See the instructions on each of the links above for rules specific to these two levels of play.
Nastya from Mrs. Tarasevich's class in Aban, Russian Federation describes academic benefits of this global challenge:
How do we play the Landmark Games?
1- Students choose a culturally, histoically,or geographically significant Landmark anywhere in the world, and they research facts concerning the location.
2- Next, they collaborate to compose nine interesting but challenging clues.
3- These 9 clues are emailed to the project moderator.
4- Over the next three weeks, three clues per week will be posted on the Landmark Clues Pages.
5- Teams are allowed to email ONE yes or no question per week to the other teams.
6- At the end of the three weeks, all guesses are emailed to the Landmark coordinator - firstname.lastname@example.org
7- Totals of correct guesses and answers to all Landmarks are posted on the project site.
21st Century Competencies
The multi-leveled, cross-curricular aspects of the Landmark Games provide an excellent authentic practice for developing the skills and competencies students need to succeed. While working with topics related to social studies, history, literacy, math, and science, students are also developing the competencies needed to use academic content: Collaboration, Organization, Critical Thinking, Problem Solving, Creativity, Technology Skills, and Global Awareness. Because this learning experience is situated in project form, all levels of students can participate toward individual and group goals, while the teacher facilitates, monitors, and assesses the learning. One exciting outcome of participating is that teams often develop enduring relatinships for future classroom-to-classroom interactions with new friends from around the world.
How to Register and Join
There are two steps for joining: (1) Teachers Register as an adult at the Kidlink Registration Page and (2) Go to the Landmark Rules and Timeline page to see the required information needed for playing the game and send it to email@example.com.
Teacher Login Usernames
A username is made with the letter a (for adult) followed by your first name and then last initial. For me, Terry Smith, my username is a-TerryS. Use this format when creating your username when you register.
Networking With Other Professionals
Go to the Landmark Intro Forum and tell us about your part of the world, what your class likes to do, and about your school. We also have a Facebook Group, thta can be used instead of the Forum if desired, where you can communicate with participants from all over the world. (Facebook a closed group - Request to Join.) We always encourage creative use of technology so also communicate with Skype, FaceTime, Twitter, texting, and blogs as well as email!
All schools/teams wishing to participate must sign up by the start date period, and must send nine clues and the answer to the Landmark Games coordinator at firstname.lastname@example.org.
Send Comments or questions to: email@example.com
Curriculum & Instruction
Western Illinois University