Global Landmark Games
The 2017 Games start in February
Timeline Link - Sign Ups Start Jan 30
(We had 66 Teams Playing in the 2016 Games!)
Communication and Introductions -- Facebook Group Link
Hello and Welcome from your project coordinator, Terry Smith. Past players come from: Lebanon, Russia, USA, Germany, Taiwan, China, Pakistan, South Africa, France, Brazil, Canada, Australia, Israel, Canada, Spain, England, Slovenia, and the Czech Republic.
How to Register and Join
1. If you have played before, you do not need to register again, just click on Landmark Rules and Timeline to see the required information needed for joining the game and send it to firstname.lastname@example.org
2. If you are new: There are two steps for joining:
(1) Teachers Register as an adult at the Kidlink Registration Page and
(2) Then Go to the Landmark Rules and Timeline page to see the required information needed for playing the game - send it to email@example.com.
Networking With Other Professionals
After sending in your info, we have a project Facebook Group (a closed group for teachers only - Request to Join) where you can tell us about your part of the world, what your class likes to do, and about your school. You can communicate with other participants from all over the world. We always encourage creative use of technology so also communicate with Skype, FaceTime, Twitter, texting as well as email!
Middle School Friends from Russia!
Who plays the Global Landmark Games?
Hello and Welcome from your project coordinator, Terry Smith. This very challenging project is for students ages 9 and up, in grades 4 through middle school. Because the age ranges can go as high as 16 with some of our international players (who speak English as a second language), the project has two levels of play. The younger players are in the Primary Game (Groups A and B) and the older players are in the Challenge Game. Younger teams are welcome to be in the Challenge Game, but the level of difficulty is much greater. See the instructions on each of the links above for rules specific to these two levels of play.
How do we play the Landmark Games?
Project-based Learning in 21st Century Competencies
The cross-curricular Landmark Games provide practice for developing the global competencies students need to succeed. While working with topics related to geography, history, literacy, math, and science, students are also developing the competencies with Collaboration, Organization, Critical Thinking, Problem Solving, Creativity, Technology Skills, and Global Awareness. One exciting outcome is that Teachers often develop enduring relationships for future classroom-to-classroom interactions around the world!
Send Comments or questions to: firstname.lastname@example.org